There's even a 'director mode' that switches views automatically (for instance if someone fires a sam at you, the viewpoint will pop to the ground and you'll see it happen). And, of course, the usual MicroProse compendium of exterior views is at hand. You won't find any texture mapping or 'guru' shading in F-15 Strike Eagle II, but what there is well defined, good to look at and gives a realistic impression of both altitude and speed. There's a wide choice of war zones too: Middle East, Libya, Persian Gulf and Vietnam. The other aircraft in the game include the Falcon, Hornet, Intruder, Harrier and a list of MiGs as long as a windsock. Your weapons? The amraam medium range radar guided air-to-air, the AIM-9M short range, infra-red air-to-air and the AGM-65D Maverick air-to-ground Tire and forget'. You fly missions, earn medals and get promoted. So what of the game itself? Well, essentially F-15 Strike Eagle II is an arcade flight sim, meaning it's not overly high on realism but is choc full of action, with all the war zones providing a target rich environment, both in the air and on the ground. So what do you get for your 17 quid? Let's start with the packaging, which is excellent for a budget game: full size box, full size manual and an A5 technical reference booklet which also contains the maps for the six war zones in the game. Some of its recent flight sims may have been a bit on the duff side, but in its time the company has produced a wealth of classics and this was once one of them.
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